In addition to more spacious stages that reduce the corridor shooting that has helped some campaigns feel stagnant, Black Ops 3 also adds new powers in the form of Cyber Cores. On the other end of the spectrum, where the story feels lacking, the gameplay feels the freshest of any Call of Duty campaign in recent memory. The narrative somewhat suffers from this idea, since your character comes off as something generic. This is right down to weapon loadouts, cosmetic appearances, and even character gender, though it'll become clear later in the campaign that the story was written with a male lead in mind. Gone is the idea of a main central character, like the Masons, since Treyarch is implementing the Create-A-Soldier idea from traditional CoD multiplayer. Without spoiling events of the story, what that agenda ends up being is something incredibly far-fetched and whacked out, so much to the point that it's almost fair to wonder if this is still a Call of Duty story. While players can go in with very little knowledge of the BO2 story and fare just fine, there is enough fallout from the previous game to help set the table for a tale of political intrigue, an unstable league of nations, and rogue soldiers with their own agenda. The story follows an unnamed advanced soldier in the year 2025, improved by the implementation of a brain implant called the Direct Neural Interface. Some of the biggest changes are going to be found in the Black Ops 3 campaign and they can be a mixed bag.
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